include_directories(
	${GLEXT_INCLUDE_DIR}
	${OPENGL_INCLUDE_PATH}
)

link_libraries (
	piglitutil_${piglit_target_api}
	${OPENGL_gl_LIBRARY}
)

piglit_add_executable (ext_multisampled_render_to_texture2-api api.c)
piglit_add_executable (ext_multisampled_render_to_texture2-depth-renderbuffer-preserved depth-renderbuffer-preserved.c)
piglit_add_executable (ext_multisampled_render_to_texture2-depth-stencil-texture depth-stencil-texture.c)
piglit_add_executable (ext_multisampled_render_to_texture2-depth-texture-partial-clear depth-texture-partial-clear.c)
piglit_add_executable (ext_multisampled_render_to_texture2-valid-usage valid-usage.c)

# vim: ft=cmake:
